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Old Jul 24, 2007, 08:33 PM // 20:33   #21
Desert Nomad
 
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I never really use eviscerate in PvE its not worth it Dismember + cleave is an ace combo, 5 strikes of adrenaline and your set for a nice (at least) two punch combo, auto attack x5 (or AoE attack on a mass)-> deepwound -> +33dmg -> auto attack x5 (or AoE attack on a mass) -> and your set again. I used to be a major triple chop fan, but now +33dmg every 4 hits is tasty enough for me.Build looking a little like this.

[skill]Cleave[/skill] [skill]Dismember[/skill] [skill]Agonizing Chop[/skill] [skill]Cyclone Axe[/skill] [skill]Tiger Stance[/skill] [skill]Lion's Comfort[/skill] [-> utility<-] [skill]resurrection Signet[/skill]

Utility can be anything from a run skill to a conjure spell.

~A Leprechaun~

Last edited by A Leprechaun; Jul 24, 2007 at 08:49 PM // 20:49..
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Old Jul 24, 2007, 11:25 PM // 23:25   #22
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I've had Pure Strike on my skill bar for so long I didn't even realize anymore about the can not be blocked when in a stance bit. I had that on there before I started using the mantras. Should probably swap it out for [skill]seeking blade[/skill].
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Old Jul 25, 2007, 01:16 AM // 01:16   #23
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Eviscerate isn't worth it? You people forget about the massive damage it adds? In NM then it doesn't really matter since the monks there are quite weak but in HM, you don't beat monks with DPS. You beat them by spiking them down because every monster in HM has nigh unlimited mana and laffs at your damage

In fact I was doing Iron Mines in HM and soon after you get infused, you come across a group with two white mantle priests. Their damage output was negligible but it was their healing capabilities that was devastating, I had set all my guys (heroes and all) to focus on one priest (there were only two priests there) and left for a 15 minute break (get a snack, toilet break and whatnot) and when I came back the priests were both there healing each other while they were being wailed on. I was eventually able to beat them by quickly going Eviscerate -> Executioner's -> Agonizing (interuptting SoR, if you do not interuppt this then they are nearly unkillable since they also use shielding hands).

Honestly every monk in HM is a mini mursaat monk boss (you know those things that have like no damage output but could tank a whole army?) and fighting two of them is difficult enough. If you're unlucky enough to fight two (or more) Dolyak riders in HM then you'll realize how important it is to try and squeeze as much damage in as short a time as possible otherwise they just go MoP and laff
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